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Published by National Arts Journalism Program, 2004
ISBN 10: 0974638307ISBN 13: 9780974638300
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Book
Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.35.
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Published by Universal Pictures Home Entertainment 2000-06-21 00:00:00, 2000
Seller: R Bookmark, Youngtown, AZ, U.S.A.
DVD. Condition: Used - Good.
Published by Plough Publishing House, 2024
ISBN 10: 163608141XISBN 13: 9781636081410
Seller: Goodwill Industries, Spokane, WA, U.S.A.
Book
Condition: Good. Condition: GOOD - Used with some wear from use. May include stickers on cover, missing or wear to dustcover, inside cover, spine, slight curled corners, stains, and wear to the fore edge. All orders ship via UPS Mail Innovations - can take up to 14 business days from first scan to be delivered. The cover has little markings, dings, and wear. Creasing, curling, or bending of the covers. The pages show little markings, dings and wear. Pages have some folded corners. The book is warped or bent.
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Published by P&R Publishing, 2010
ISBN 10: 1596381310ISBN 13: 9781596381315
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Book
Condition: New.
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Published by W.W. Norton & Company, Inc., New York & London, 2004
ISBN 10: 0393326713ISBN 13: 9780393326710
Seller: gearbooks, The Bronx, NY, U.S.A.
Book
Trade Paperback. Condition: Very Good. Archie Ferguson (Cover Design); Anna Oler (Design) (illustrator). 1st (Authorized) Edition/1st Printing. 567 pp. Over-sized and/or over weight book; may require additional postage. Please note that large and/or heavy items may incur extra shipping charge for both domestic and/or international shipments. A great, almost spotlessly clean copy! Solidly and tightly bound, essentially and nearly flawless copy with minimal internal and external wear and use. Copy with crisp pages, clean text, and light shelf wear. Smooth covers. Mild browning/foxing of page edges, not affecting text.
Published by Plough Publishing House, 2024
ISBN 10: 1636081401ISBN 13: 9781636081403
Seller: Revaluation Books, Exeter, United Kingdom
Book
Paperback. Condition: Brand New. In Stock.
Published by Atlas Games 2010, 2010
Seller: Wonderland Books, Berkeley, CA, U.S.A.
ed. hardback very good condition with a bit of wear- no dust jacket.
Published by Independently published, 2019
ISBN 10: 1099686938ISBN 13: 9781099686931
Seller: Revaluation Books, Exeter, United Kingdom
Book
Paperback. Condition: Brand New. 272 pages. 8.00x5.00x0.62 inches. In Stock.
Published by Atlas Games, 2023
ISBN 10: 1589781104ISBN 13: 9781589781108
Seller: HPB-Movies, Dallas, TX, U.S.A.
Book
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!.
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Published by Atlas Games, 2018
ISBN 10: 1589781937ISBN 13: 9781589781931
Seller: Omega, Springdale, AR, U.S.A.
Book
Condition: Good. **PLEASE READ** Book is slightly warped, still a usable copy. FAST shipping, FREE tracking, and GREAT customer service! We also offer EXPEDITED and TWO DAY shipping options on qualifying orders.
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Published by Atlas Games, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: As New. Atlas Games Ars Magica (5th Edition) Between Sand & Sea (EX/NM)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: HardcoverCode: ATG0310Copyright Date: 2015Author: Timothy Ferguson, Lachlan Hayes, Ben McFarlandPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Everyone knows Egypt, but Egypt is just one corner of Africa. Between the sand of the Great Desert and the sea of the Mediterranean lie the great cities of Marrakesh and Fes, home to merchants, scholars, and thieves. The Atlas mountains and the plains of the Tell are home to Tuareg and Berber nomads and raiders, and the ruins of Rome and Carthage still await exploration. Not all of the inhabitants of this land are human: the Blemmyae have no heads, bearing their faces on their chests, while the Panotii have ears so large that they can fly, and the isle of monkeys tolerates nothing human on its shores. Trade caravans from all cultures cross the Great Desert, but none know what lies beyond, or where the slaves brought north come from. This book provides cultural and magical details for the lands of Mythic Africa west of, but not including, Egypt. From the jnun to the dark gods of old Carthage, from the bustling cities of the Tell to the wind-haunted mountains and deserts, this is a land that will take magi away from the familiar. Whether building a new covenant outside the Tribunals, or visiting in search of magical secrets, there is something for every maga between sand and sea.
Published by Atlas Games, 2011
ISBN 10: 158978121XISBN 13: 9781589781214
Seller: GF Books, Inc., Hawthorne, CA, U.S.A.
Book
Condition: Good. Book is in Used-Good condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain limited notes and highlighting. 1.15.
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Published by Atlas Games, 1999
ISBN 10: 1589781155ISBN 13: 9781589781153
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Hardcover. Condition: New. Atlas Games Ars Magica (5th Edition) Rival Magic (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: HardcoverCode: ATG0294Copyright Date: 2010Page Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The Order of Hermes is supreme, unchallenged in its mastery of magic. All other magicians are hedge wizards . maybe interesting to researchers, but certainly no threat. Or so magi of the Order tell each other. And most of them actually believe it. The four traditions in this book prove the folly of that complacency: The Amazons, female warrior wizards beyond the borders of Europe, harbor a deep hatred of the Order for reasons that no magus could ever guess. The Augustan Brotherhood serves as court wizards, supporting its political ends with mundane force as much as with magic discovered in the tomb of Virgil. In the icy north, the Muspelli plot to release their jotun masters and destroy the world in frost and fire.And in the distant east, the powerful Soqotran sorcerers dwell quietly on their island, staying out of politics and looking nervously at the expansionist Order. How long can the Order of Hermes maintain its pleasant illusion of superiority?.
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Published by Atlas Games, 2022
ISBN 10: 1589781384ISBN 13: 9781589781382
Seller: Irish Booksellers, Portland, ME, U.S.A.
Book
Condition: Good. SHIPS FROM USA. Used books have different signs of use and do not include supplemental materials such as CDs, Dvds, Access Codes, charts or any other extra material. All used books might have various degrees of writing, highliting and wear and tear and possibly be an ex-library with the usual stickers and stamps. Dust Jackets are not guaranteed and when still present, they will have various degrees of tear and damage. All images are Stock Photos, not of the actual item. book.
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Published by Atlas Games, 1999
ISBN 10: 158978118XISBN 13: 9781589781184
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Softcover. Condition: New. Atlas Games Ars Magica (5th Edition) City & Guild (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: SoftcoverCode: ATG0283-SCCopyright Date: 2006Page Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:In the thirteenth century towns and cities are growing all over Mythic Europe. Covenants that were once in remote forests find themselves within sight of city walls, and regions that were once cut off from the world are now visited by traders from distant parts. For many covenants, cities are a great opportunity; craftsmen and merchants can provide anything that the covenant needs, and buy its surplus. Some covenants are even established within towns, or as small towns. This supplement for Ars Magica Fifth Edition provides background on the facts of life in the towns of medieval Europe, and rules for craftsmen and traders. Clever magi could become the greatest merchant princes of Europe, or gain renown as suppliers of the most valuable tapestries. Less clever magi could find themselves manipulated by existing merchant princes, or tricked into buying shoddy goods. With an emphasis on stories rather than accountancy, this book opens a new stage for your Ars Magica saga.
Published by Atlas Games, 1999
ISBN 10: 1589781171ISBN 13: 9781589781177
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Softcover. Condition: New. Atlas Games Ars Magica (5th Edition) Houses of Hermes - Mystery Cults (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: SoftcoverCode: ATG0281SCCopyright Date: 2010Author: Erik Dahl, Timothy Ferguson, Matt RyanPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:There are those within the Order of Hermes who transmit secrets of magic incomprehensible to outsiders. Pre-eminent among them are the four Mystery Cult Houses, gatherings of magi Initiated into the same Mysteries. This book details the Mystery Cults, including full details of their Inner Mysteries. ⢠House Bjornaer venerates animal ancestors, and strives to perfect the form. Their Mysteries enhance the heartbeast, ultimately allowing the magus to unlock mythic forms. ⢠House Criamon follow ancient teachings and seek escape from time itself. The many paths that they walk to this end grant powers that can include immortality. ⢠House Merinita move among the faeries, ultimately joining them. Their spells can draw on faerie glamour, awaken the fey slumbering around them, or inflict curses on those who break their promises. ⢠House Verditius crafts the greatest items, putting a little of themselves into their finest creations. Pride in their creations is often their downfall, and these magi are terribly prone to the most deadly sin.
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Published by Atlas Games, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: New. Atlas Games Ars Magica (5th Edition) Houses of Hermes - True Lineages (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: SoftcoverCode: ATG0277SCCopyright Date: 2018Author: Erick Dhal, Timothy Ferguson, Matt RyanPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:"The entire Order stands on the brink of dissolution, and we are the only force that keeps it from toppling . . . We are the salvation of the Order!" - Aldico, Primus of Mercere, addressing his House during the Schism WarThe True Lineages are the backbone of the Order of Hermes. In these four Hermetic Houses, each magus was taught by a magus of the House, and that master-apprentice relationship goes back to the founders. This sourcebook details the four True Lineages, including rules for original research, unique forms of magic, and new Virtues and Flaws.House Bonisagus descends from the two magi who created the Order, and continues to supply knowledge and leadership. They explore the theoretical applications of magic, delving deeper into its arcane secrets. And they advocate peace and cooperation among the Houses, searching for other wizards who might contribute to the community of magi.House Guernicus upholds and enforces the Code of Hermes as the official judges and investigators of the Order. Its Quaesitores believe they stand against the wheel of fate, slowing it as best they can. By the efforts of its magi, the basic structures of Hermetic society have remained intact for over four hundred years.House Mercere holds the magi of Mythic Europe together by facilitating communication, encouraging trade, and aiding their sodales. Its heralds, heroes, mercenaries, and merchants reflect the contradictions of their House: it is exotic, but traditional; loyal, but self-centered; proud, but humble.House Tremere provides the strength of the Order. It controls events and prepares for coming battles, gathering influence and resources to respond to crises as they draw near. Tremere are pragmatic, dutiful, and courageous magi who know that Mythic Europe is a chaotic and dangerous place.These are the True Lineages. Without them all, the Order of Hermes would surely fall.
Published by Atlas Games, 1999
ISBN 10: 1589781724ISBN 13: 9781589781726
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Softcover. Condition: New. Atlas Games Ars Magica (5th Edition) Realms of Power - Faerie (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: SoftcoverCode: ATG0290SCCopyright Date: 2018Author: Erik Dahl, Timothy Ferguson, Mark ShirleyPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:You mustn't call them by nameâ"they are the good neighbors, the fair folk, the gentry. The faeries of Mythic Europe live according to roles and stories, drawing vitality from mortals who play by the rules. Stay away from the edges of the dark woods, respect your superiors, and do what society expects. Don't draw their attention, or the faeries will come for you!.
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Published by Atlas Games, 2003
ISBN 10: 1589780302ISBN 13: 9781589780309
Seller: HPB-Ruby, Dallas, TX, U.S.A.
Book
hardcover. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!.
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Published by Atlas Games, 2007
ISBN 10: 1589781007ISBN 13: 9781589781009
Seller: GF Books, Inc., Hawthorne, CA, U.S.A.
Book
Condition: New. Book is in NEW condition. 1.2.
Published by Atlas Games, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: New. Atlas Games Ars Magica (5th Edition) Mythic Locations (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: HardcoverCode: ATG0309Copyright Date: 2015Author: Christian Andersen, Timothy Ferguson, Richard LovePlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The magi of the Order of Hermes call some of the greatest supernatural places of Mythic Europe home, but there is still much that they do not know. Four realms of power touch the world, leaving their varied marks on the landscape. These places hold allies and enemies, peril and reward, power and mysteries, even secrets. Where do you want to go this season? From a toy fair to Purgatory, from wolves to truffles, from poisoned ground to healing baths, this book describes ten locations ready to be dropped into your saga. While grogs might be glad to get out with their lives, magi are likely to want to visit many times to plumb all of their secrets. They might even want to move in. These locations are waiting for the stories that your characters will tell.
Published by Atlas Games, 1999
ISBN 10: 1589781198ISBN 13: 9781589781191
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Softcover. Condition: New. Atlas Games Ars Magica (5th Edition) Houses of Hermes - Societates (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: SoftcoverCode: ATG0285-SCCopyright Date: 2010Author: Erik Dahl, Timothy Ferguson, Andrew GronoskyPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The third and final volume in the Houses of Hermes series, Societates covers Houses Flambeau, Jerbiton, Tytalus, and Ex Miscellanea. These houses are formed of wizards who have come together out of shared interests and philosophies. House Flambeau includes the champions and knights of the Order, individual warriors who fight for glory and honor, both their own and that of the Order as a whole. The House admires bold adventurers who seek out and overcome fearsome opponents. Worthy opponents are chosen according to the magus's sense of honor, not external rules. As a result, many of the Order's Hoplites are from House Flambeau, as are many of the magi they hunt down. House Jerbiton live lives in pursuit of beauty, and in pursuit of living beautifully. This requires interaction with the world beyond the Order of Hermes, both for the sake of the beauty found there and to avoid the stunted lives that result from a life lived entirely within a covenant. Experts in the use of Mentem and Imaginem, followers of Jerbiton generally prefer to interact subtly with the world. The fall of Constantinople has, however, been a great shock to them, and has pushed the House onto a more active path. House Tytalus thrive on, and admire, conflict. The main conflict they see is between an individual's nature and the rules imposed by surrounding society, but this central conflict plays out in many, less abstract, contests. They are renowned for long-running rivalries with their Housemates, convoluted political schemes, and activities that skirt the edges of legality. House Ex Miscellanea gathers together magi who do not fit into any other House, normally because they are still tied to elements of a pre-Hermetic tradition. The House claims to embody unity in diversity, but the emphasis is definitely on the diversity. This book provides eight detailed examples of traditions within the House, complete with rules for their non-Hermetic abilities.
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Published by Atlas Games, 1999
ISBN 10: 1589782275ISBN 13: 9781589782273
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Softcover. Condition: New. Atlas Games Ars Magica (5th Edition) Hedge Magic (Revised Edition) (MINT/New)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: SoftcoverCode: ATG0289SCCopyright Date: 2023Page Count: 142Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Magic Beyond the Order: More about Hedge MagicWhile members of the Hermetic Order might like to think of themselves as the premier magical power of Mythic Europe, this is not necessarily true. Hedge magicians mingle with the mundanes, plying their trades in the universities and the villages. These disparate groups may not have the organization of the Hermetic Order, but their magical skill is undeniable.Extensive mechanics for six hedge magic traditions allow for creation of player characters, adversaries, or allies. Shape the elements with the Apostles of Apollonius, learn the spirit traveling powers of the Nightwalkers, or cast the runes with the Viktar.Hedge Magic at a Glance: Learn about the practitioners of magic outside of the Order of Hermes. Provides details on six different hedge magic traditions, with mechanics for player characters and NPCs. Includes sample characters, Virtues and Flaws, new traditions, spells, and story seeds.
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Published by Atlas Games, 1999
ISBN 10: 1589780949ISBN 13: 9781589780941
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Hardcover. Condition: As New. Atlas Games Ars Magica (5th Edition) Ancient Magic (EX/NM)Manufacturer: Atlas GamesProduct Line: Ars Magica (5th Edition)Type: HardcoverCode: ATG0284Copyright Date: 2007Page Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Legends tell of the mighty wizards of the past, sorcerers with powers that dwarf those of the magi of the Order of Hermes. Hyperboreans whose spells lasted a generation, necromancers of Canaan who could summon any of the dead, rune magic that brushed aside Magic Resistance like cobwebs; all these stories circulate in the Covenants of the Order. Other forms of magic are so ancient that even the legends have become rare. The Seekers are those magi of the Order who search for these secrets, aiming for the glory of being the one to bring the power to modern magi. This book contains descriptions of nine forms of ancient magic, and rules for integrating their secrets into Hermetic theory. From the frozen north to the westernmost edge of the world, from humankind's earliest homes to grand temples of the classical world, the quest can lead your characters anywhere in Mythic Europe, and even beyond. How far will they go for knowledge?.
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Published by Atlas Games, 2018
ISBN 10: 1589781708ISBN 13: 9781589781702
Seller: Omega, Springdale, AR, U.S.A.
Book
Condition: Good. **PLEASE READ** There is a significant bend on the cover of this book!! FAST shipping, FREE tracking, and GREAT customer service! We also offer EXPEDITED and TWO DAY shipping options on qualifying orders.
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Published by John Nephew, 2014
ISBN 10: 1589781538ISBN 13: 9781589781535
Seller: Half Price Books Inc., Dallas, TX, U.S.A.
Book
hardcover. Condition: Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!.
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Published by USA: Atlas Games / Trident /and/ White Wolf related), 2013, 1st Edition, First Printing, USA, 2013
ISBN 10: 1589781414ISBN 13: 9781589781412
Book First Edition
Hard Cover. Condition: Near Fine (see desciption). Christian St Pierre (cover art), Interior Illustrations By Jason Cole, Jenna Fowler, C St Pierre, Gabriel Verdon (illustrator). First Edition. ------------hardcover, a Near Fine/Fine example, looks new,no dustjacket as issued, no publishing information so I am assuming that this is a 1st edition, 141 pages, b&w illustrations, any image directly beside this listing is the actual book and not a generic photo ///NOT SIGNED ---GUARANTEED to be AVAILABLE/// ---sizes are approximate (generally within 1/8 inch)--- Size: 8.5w x 11.25h Inches. Not Signed.
Published by Westminster Seminary Press, 2020
ISBN 10: 1733627243ISBN 13: 9781733627245
Seller: Goodwill Books, Hillsboro, OR, U.S.A.
Book
Condition: VeryGood. Minimal signs of wear.
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Publication Date: 2023
Seller: True World of Books, Delhi, India
Book Print on Demand
LeatherBound. Condition: New. LeatherBound edition. Condition: New. Reprinted from edition. Leather Binding on Spine and Corners with Golden leaf printing on spine. Bound in genuine leather with Satin ribbon page markers and Spine with raised gilt bands. A perfect gift for your loved ones. NO changes have been made to the original text. This is NOT a retyped or an ocr'd reprint. Illustrations, Index, if any, are included in black and white. Each page is checked manually before printing. As this print on demand book is reprinted from a very old book, there could be some missing or flawed pages, but we always try to make the book as complete as possible. Fold-outs, if any, are not part of the book. If the original book was published in multiple volumes then this reprint is of only one volume, not the whole set. Sewing binding for longer life, where the book block is actually sewn (smythe sewn/section sewn) with thread before binding which results in a more durable type of binding. Pages: 257.
Published by Atlas Games, 2022
ISBN 10: 1589782259ISBN 13: 9781589782259
Seller: Book Deals, Tucson, AZ, U.S.A.
Book
Condition: Fine. Like New condition. Great condition, but not exactly fully crisp. The book may have been opened and read, but there are no defects to the book, jacket or pages. 0.96.
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